Tileset: boulders, branches, stumps

Added ~25 new tiles (boulders, branches, stumps) in yesterday’s stream in Russian.
ย 
Now I wanna add some tree trunks and maybe leaves.. so main area would look more ‘natural’…
ย 
Damm I’ve sweared to myself that I won’t add more stuff to tileset till I’ll finishe first location.. But I couldn’t hold my temptation to add more little details ๐Ÿ˜€
ย 
Time to make work faster and effective. I’ll do my best!
ย 
p.s.
.psd with tiles updated

Roguelike gamedev LOCATIONS DESIGN

Status update and talk about online roguelikes in today’s stream:

Locations schemes implemented

In past ru-stream I’ve made draft for locations positions. There is an ‘problem’ with Tiled cause MAngband coordinate system is different from Tiled ones. It looks like, soon Tiled would have an update which would give possibility to invert Y-axis and we would be able to have compatible location coordinates ๐Ÿ™‚ Cause for now I have to change coordinates manually, which is pretty dull.

Powerwyrm finishedย ranger class rework; just blackguard left – it’s a new class from V! ๐Ÿ™‚

Maps are in Tiled and classes rework

Thanks to Ilius, who helped with .bat and regular expressions – to auto-generate 7500 map files and integrate them to Tiled! ๐Ÿ˜€

So far Tiled could work only with ~100 maps at once, but it’s ok to work on world part-by-part.

Powerwyrm almost finished huge job with rearranging magic: paladin + rogue done.. aaand rogues now can steal from monsters 8) Update is coming closer!

Animals: done!

Now we got a lot of animals and birds lurking around in the wilderness around towns. Also some villagers would have pets (meow!) in their houses ๐Ÿ™‚ Btw players would be able to ‘rescue’ pets from the dungeons for their houses too hehe

.psd with new tiles updated. Tomorrow I’ll start with new location!

Starting with animals

Ok, work burning ๐Ÿ™‚ Stream in English:

And a bit soon I’ll continue at my Russian channel. It’s my last announce of streams at web-site for now; to see more – please sub to my YT channels ๐Ÿ˜›

Broken tileset fixed

  • added link to new .psd tileset source (download section)

We are back!

I’m back, work continues! In today’s stream I’m fixing ‘broken’ tileset source file, restored stuff from backup file (stream in Russian):ย https://www.youtube.com/watch?v=TTmyBY03wc0

Powerwyrm also returned from voyage, so updates are coming!

Slowly, like little snails we would make our progress to the New World ๐Ÿ˜‰

Status: temporary pause

All this month I’m at travel, so can’t work atm. But in 2 weeks I’ll come back and there would be a lot of updates!

Also Powerwyrm going on vacation for 2 weeks too. So till summer there won’t be much updates, sorry guys ๐Ÿ˜‰

Animals and birds

Work status: right now I’m creating new habitants of wilderness – animals and birds. Also all townies and NPC on daylight surface would have new lvl scaling – so each town would have it’s own special dwellers.

After I’ll finish with NPCs (at least just a couple of them), I’ll come back to creating new locations.ย